Table of Contents


Ana’s Origin Story

Ana Amari is a former sniper for the Overwatch organization and a founding member of the original Overwatch team. She is a skilled combat veteran and a caring mother to her daughter Fareeha, who also serves as the hero Pharah.

During her time with Overwatch, Ana was a prominent member of the team and one of its most skilled snipers. She was instrumental in the organization’s success during the Omnic Crisis and was responsible for taking down numerous high-profile targets. However, after a mission gone wrong, Ana was believed to be dead and was forced to go into hiding.

Ana’s Abilities

Health: 200

Biotic Rifle

  • Ana’s primary weapon is the Biotic Rifle, which she uses to heal and buff her allies.
  • The rifle has two modes: one for healing allies and one for damaging enemies.
  • When using the Scope, Ana’s shots are all hitscan and reach the target immediately 
  • When using the gun unscoped, Ana’s shots become a projectile taking time to reach its targets.
  • Damage: 75 over 0.58 seconds
  • Spread angle: Pinpoint
  • Healing: 75 over 0.58 seconds
  • Move. speed: -65% penalty (scoped)
  • Projectile speed: 125 meters per second (unscoped)
  • Area of effect: 0.3 meters radius (allies)
  • as hitscan shoot (vs wall, shield or enemy)
  • Rate of fire: 0.8 seconds recovery
  • recovery stops while using melee
  • recovery stops while zoom in/out
  • Ammo: 15
  • Reload time: 1.5 seconds animation.
  • Casting time: 0.24 seconds for scope in
  • 0.16 seconds for scope out
  • Duration: 0.58 second effect
  • Headshot: ✕

Sleep Dart

  • Ana’s Sleep Dart ability allows her to put an enemy to sleep for a short period of time.
  • The target is unable to move or attack while they are asleep, making them vulnerable to attacks from Ana’s teammates.
  • The Sleep Dart has a long cooldown, so it must be used strategically.
  • Damage:5
  • Spread angle:Pinpoint
  • Projectile speed:60 meters per second
  • Area of effect:0.2 meters radius
  • Casting time:0.3 seconds + 0.67 s. recovery
  • Duration:1.5 – 5 seconds
  • Duration on Tanks: 1.5-3.5 seconds
  • Cooldown:14 seconds
  • Headshot:✕

Biotic Grenade

  • Ana’s Biotic Grenade ability throws a grenade that heals allies and damages enemies in a small area.
  • Allies within the area of effect receive a burst of healing, while enemies are unable to be healed for a short period of time.
  • The Biotic Grenade can be a powerful tool in team fights, as it can swing the balance in favor of Ana’s team.
  • Damage: 60
  • Healing: 60
  • Projectile speed: 30 meters per second
  • Area of effect: 4 meters
  • Duration: 3.5 seconds
  • 0.69 seconds recovery
  • Cooldown: 10 seconds
  • Headshot: ✕

Nano Boost

  • Ana’s ultimate ability, Nano Boost, enhances the abilities of one of her allies.
  • The boosted ally receives a significant increase in damage, speed, and defense, making them a formidable force on the battlefield. The target also receives a significant amount of healing upon receiving the Nano Boost.
  • The Nano Boost can be used to help turn the tide of a team fight, or to give a key ally the edge they need to take down an objective.
  • Damage:+50% damage buff
  • Healing: 250 health
  • Dmg. reduction: 50%
  • Max. range: 40 meters
  • Casting time: 0.128 seconds + 0.6 seconds recovery
  • Duration: 8 seconds
  • Ultimate cost: 2100 points

Ana’s Kit Positioning

Support Role

  • Ana is a versatile support hero in Overwatch 2, designed to provide long-range healing and support for her teammates. Her abilities allow her to keep her allies alive and disrupt the enemy team, making her a valuable asset in any team composition.

Primary Weapon: Biotic Rifle

  • Ana’s Biotic Rifle is her primary weapon, allowing her to heal her teammates and damage her enemies. The rifle has two modes: one for long range healing with her scope that reaches targets instantly and unscoped shots that are a projectile and take time to reach the targets.

Mobility Ability: None

  • Ana’s mobility Is very low; therefore, players need to be wary of their positioning and the flow of the fight to adapt accordingly.

Utility Ability 1: Sleep Dart

  • Ana’s Sleep Dart ability is a unique ability. It allows her to put an enemy to sleep for a short period of time, This ability can be used to shut down ultimate’s such as Genji’s Dragon blade. Sleep Dart has a long cooldown, so it should be used carefully.

Utility Ability 2: Biotic Grenade

  • Ana’s Biotic Grenade is a unique ability. The grenade has an AOE (Area of Effect) that gives both healing boost to teammates and gives an Anti-Heal effect on enemies. The Biotic Grenade can turn a team fight around, giving an edge to Ana’s team.

Ultimate Ability: Nano Boost

  • Ana’s Nano Boost is a powerful ultimate ability that impowers one of her teammates. The boosted teammate receives a boost in damage, speed, and defense, making them a strong asset during a teamfight. The Nano Boost can be used to help turn the tide of a team fight, secure an objective, or provide a crucial advantage in an important moment.
  • Overall, Ana’s kit positioning as a support hero emphasizes her ability to keep her teammates alive and disrupt the enemy team. Her Biotic Rifle and abilities give healing, damage, and crowd control, while her Nano Boost can turn a teamfight around saving a teammate and using it in a variety of ways. With careful aim and strategic use of her abilities, Ana can be an important part to any team composition in Overwatch 2.

Basic Information

  • Real Name: Ana Amari (أنا عماري)
  • Age: 60
  • Nationality: Egyptian
  • Occupation: Sharpshooter (formerly)
  • Overwatch second-in-command, captain (formerly)
  • Bounty hunter
  • Voice Actress: Aysha Selim
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