GENERAL UPDATES

Adjusted Distance Attenuation on Enemy Footsteps

We missed a change in our Season 3 patch notes about some adjustments made to the distance in which you can hear enemy footsteps. We’ve continued to refine this change and have found a nice middle ground between where it was in Season 2 and where it was prior to today’s patch.

Challenges

Weekly Challenges

Daily Challenges

Challenge Progress during End of Round

Scoreboard

End of Match Scoreboard Update

Matchmaking

COMPETITIVE UPDATES

Competitive Mystery Heroes

Competitive Screen Layout Update

Top 500 Leaderboard Update

HERO UPDATES

TANK

ORISA

Terra Surge

Developer Comment: Terra Surge is a channeled ultimate which cannot be interrupted by most abilities, as it gains the same effects as Fortify. While this makes sense for stuns, Sombra’s Hack interrupt shouldn’t be negated and now correctly cancels Terra Surge.

RAMATTRA

Annihilation

Developer Comment: Players found that shifting out of Nemesis Form before activating the Annihilation ultimate would fully reset Nemesis Form’s bonus armor. To smooth out the gameplay, it now resets the armor health automatically as part of the ultimate activation.

ROADHOG

Chain Hook

Developer Comment: The Chain Hook cooldown beginning when the ability started, instead of at the end, caused some confusion when discussing the cooldown since once you can see the timer, it appeared a second shorter (7 seconds) than the actual maximum cooldown. After fixing that, we’re reducing the cooldown overall by an additional second to increase the frequency of Roadhog’s team utility now that being pulled in by Chain Hook is less deadly.

WRECKING BALL

Grappling Claw

Minefield

Developer Comment: There is now a hero control option for Wrecking Ball to set a separate aim sensitivity while transformed into a ball as players may want to aim his weapons in first-person and move the camera in third-person significantly differently. In addition, a visual indicator for Grappling Claw has been added to indicate its maximum duration before automatically detaching.

ZARYA

Developer Comment: A previous change decreased both barrier duration and increased the cooldown at the same time, lowering Zarya’s effectiveness more than anticipated. This is a partial reversion to help level it out.

DAMAGE

ASHE

B.O.B.

Developer Comment: We want to enable Ashe and B.O.B. to easily assist one another more. B.O.B. now prioritizes targets damaged by Ashe’s rifle, which may allow for more flexible Ultimate placement.

HANZO

Lunge

Developer Comment: Hanzo has high burst damage potential with Storm Bow and Storm Arrows and strong utility with Sonic Arrow but still underperforms compared to other heroes in the same role. This change increases his survivability without directly improving his strengths.

MEI

Blizzard

Developer Comment: Mei’s Blizzard ultimate cast time sometimes led to situations where the animation appeared to have been completed, but there was still additional time that it could get interrupted. This change will help mitigate that feeling without significantly reducing counterplay.

PHARAH

Jump Jet

Dev Comment: In addition to rapidly launching her upwards, Jump Jet used to always move Pharah forward a small amount which made the ability feel less responsive when trying to move to the side or backwards. This change now enables a small amount of horizontal momentum in any direction.

SOJOURN

Developer Comment: Due to the angle of Sojourn’s torso in her default animation stance, her torso hit volume was more difficult to hit compared to similarly sized heroes.

SUPPORT

BAPTISTE

Immortality Field

Developer Comment: Baptiste is capable of potent damage and healing output but often slightly underperforms across many skill levels. This change to the Immortality Field’s minimum health threshold will strengthen his utility and enable him to more reliably assist his allies after its effect ends.

BUG FIXES

General

Maps

Antarctic Peninsula

Busan

Circuit Royale

Colosseo

Esperanca

Lijiang Tower

Midtown

Heroes

Ashe

Echo

Hanzo

Reinhardt

Lúcio

Orisa

Symmetra

Torbjörn

Workshop